AI Insights · Timothy · October 2022
Top 5 Racing Games in Panama: Q3 2022 Performance
Discover the performance trends of the top 5 racing games on a unified platform in Panama during Q3 2022, including downloads, revenue, and active users.
In Q3 2022, the top 5 racing games in Panama showed varied performance across downloads, revenue, and active users on a unified platform, according to data from Sensor Tower.
Mario Kart Tour by Nintendo Co., Ltd. experienced a notable increase in weekly revenue, starting at around $600 and peaking at $803 by the end of September. Weekly downloads fluctuated, reaching a high of approximately 1.8K in late July and September. Active users saw a slight decline from 13.3K in late June to around 13K by the end of the quarter.
CSR 2 - Realistic Drag Racing from Zynga Inc. had a mixed performance in weekly revenue, starting at $110 and peaking at $407 in early August, before dropping to $103 by the end of September. Downloads varied, with a high of 285 in mid-July and a low of 108 in mid-September. Active users saw a peak at 1.4K in mid-July, ending the quarter at 1K.
F1 Mobile Racing by Electronic Arts showed consistent weekly revenue, ranging from $125 to $218, with a notable high in late August. Downloads peaked at 516 in mid-July, then gradually declined to around 159 by the end of September. Active users also saw a decline from 2K in mid-July to approximately 1.1K by the end of the quarter.
Need for Speed No Limits, another title from Electronic Arts, experienced fluctuations in weekly revenue, peaking at $309 in early August and ending at $246 in late September. Downloads remained relatively stable, with a peak of 1.3K in late August. Active users showed a slight decline from 8K in late June to around 7.9K by the end of the quarter.
Asphalt Legends Unite by Gameloft had a varied performance in weekly revenue, peaking at $158 in late July and ending at $46 by the end of September. Downloads fluctuated, reaching a low of 513 in mid-August and a high of 834 in early September. Active users saw minor fluctuations, peaking at 2K in early July and ending the quarter at approximately 1.8K.
For more detailed insights and data on the performance of these games, visit Sensor Tower.